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Reactive Architecture: Introduction to Reactive Principles (released)
Understanding Reactive Architecture starts with understanding why it is needed. This course will explore the origins of Reactive Architecture, as well as what it means to build a system that is Reactive.5-8 hours | Beginner
Reactive Architecture: Domain Driven Design (released)
Domain Driven Design is a technique that is commonly used to build Reactive Systems. This course will introduce many of the core elements of Domain Driven Design. It will also explain how those elements relate to Reactive Systems.5-8 hours | Beginner
Reactive Architecture: Reactive Microservices (released)
When we use the term Reactive, we are usually talking about Reactive Microservices. But what is a microservice? And how can we make it Reactive? This course will explore the difference between monoliths and microservices and show the journey to making a system Reactive.5-8 hours | Beginner
Lightbend Reactive Architecture: Advanced
Reactive Architecture: Building Scalable Systems (released)
Building Reactive Systems requires a balance between Consistency and Availability. This course will explain why we need that balance and how it is affected by things such as the CAP theorem. We will also introduce some techniques we can use to strike that balance.5-8 hours
Reactive Architecture: Distributed Messaging Patterns (released)
Reactive Systems are distributed systems. When we build distributed systems we need to consider what form of messaging and coordination we will use between those systems. This course will introduce different messaging patterns, and how to coordinate communication between multiple microservices.5-8 hours